
If you were to manually save there, then it won't replay the cutscene on load.
#Metroid fusion rom cheat code
Then, mashing through the cutscene and objective text to get to gameplay with the code on seems to auto save this flag to the file, reset without manually saving, and it's then able to show the cutscene on load without the code on. It ended up only being able to load it when the file was in the state to load the first objective text, then using memory address data as the CodeBreaker code shows the cutscene on load. I was previously having issues getting it to load and save the cutscene. Using a RAM map on they reference an "Intro story played flag" at memory address which ended up being in the (J) version, as their RAM map might be based on the (U) version, and this one was a bit offset from all their data points, I was eventually able to get the saves to play the intro cutscene on load. Using the Debug Menu AR code from I set the conditions to unlock all 13 Endings in the Gallery. However, the hidden English setting is only able to get the 5 Adult Mode endings. And the Child Mode has 8 Japanese exclusive endings. In Adult Mode, it's only possible to get the 5 endings which were also present in the (U) and (E) versions of the game, though they didn't have a Gallery to view all the endings that have been unlocked. Normally, the Japanese version of the game has 2 versions of the Japanese language selectable Japanese with Kanji (Known in-game as Adult Mode), and Japanese without Kanji (Child Mode). The 2 patches I'm aware of "fusionj-english2.ips" by Grahf, and "MF_J_engInJap.ips" by biospark from, do translate the file select menu, though they don't allow access to the Child Mode endings, nor does this save, unfortunately. The file select menu is still stuck in Japanese, unless you were to use a patch, and the English code would glitch it up a little on that screen, but once a file is loaded the rest of the game is in English, even without a patch/code. It's now saved at the Ship with a 00:00 time, it will now replay Intro Cutscene.

The result are these Easy, Normal, Hard saves (in that order) modded to the hidden English setting, with the Gallery, and all 13 Endings unlocked.

Using redfalcon's notes for an English code (code below) I made a new save, used the debug menu to unlock the endings, hard mode, then made new clear game files, and changed all the files to english.
