

Flying something that may or may not have resembled a stealth fighter, I remember being in Egypt, shooting aliens ( I think) and trying to fly either through a trap door through the pyramids or the sphinx. The basis of the game was a sort of flight simulator. Probably released by Microsoft or Microsoft game studios.


Around the time of Age of Empires and AoE: Rise of Rome and Microsoft Return of Arcade. You were then in game and had to take off from a runway and take out futuristic mini cities like their radar towers etc. The first cutscene was of your ship being raised on a platform from underground to the surface, I remember flashing red siren lights on the sides of the platform. You played as a futuristic spaceship in a 3D world on a planets surface somewhere in space. This is a pretty bad description for what I'm sure is a game no one has heard of, but I'd really like to remember the name. I can't actually remember very much of the actual gameplay, but colour was a main theme so it might have been some sort of puzzle-platformer involving colourful chameleons. I remember the art on the cartridge was some different-coloured lizards and the name had something to do with chameleons or a play-on-words involving lizards. I'm thinking of an N64 game, and I have no idea what the exact year was. But, again, you could not do this in the final military base. If you were playing co-op and your partner was still alive, you could use another credit to get 3 more lives. If you lost, it would show a map that displays how far you got, and then end. In single player, there was never an option to continue. But, in the final military base, you were not allowed to continue if you lost all your lives in co-op. You could put in as many credits as you wanted (obviously, because we owned the machine). First to missiles, then to missiles that exploded in a horizontal line, then to missiles that exploded in an "X" pattern. As you let them off, you would be upgrading your explosives. Shortly after these military bases, there would be a helipad, where you would park and let the guys get off. If you stopped your jeep next to the building, the guys would file into your car. You could use your explosives to blow up certain buildings in the base, and you would see that the buildings housed guys. On the way, there were several military bases. It was a vertical scroller, with you driving upwards (what I call "Gunsmoke-style"). You had two buttons: One for machine gun, and one for explosives, which started out as a blue grenade. Co-op was possible, adding another jeep to the screen. Maybe a couple years later.), we had an arcade cabinet that had no title on the marquee at the top, just some picture of guys in the army. When I was a kid (I'm thinking 1995, maybe, is when we bought it. Other than that, I can't really help you. The stone thing makes me think of the ricocheting powerup from Castlevania. If anyone wants me to post the specs of my machine, I'll go dig those up as well.Hurm. I'm playing on High quality, with SSAA 2x antialiasing, and everything else (including VSync) is turned on. Hmm.ĮDIT 3: Restarting the game after doing so seems to have put the machine back into an un-destroyed state.Īs far as settings/monitors go: I'm using a one for my primary one on the left, and a one for my secondary one on the right. Moving it back over to my first one (and, again, scaling it back up) doesn't seem to "rebuild" the machine like it'd done before. (Pesky robots.)ĮDIT 2: Just moved the game over to my second display, after scaling it back up to native the machine is still destroyed. Beating it on Normal mode seemed to re-destroy it. I'll muck around a bit more to see if I can reproduce it, then I'll come back and post the steps.ĮDIT: After re-starting the game, the machine was still completely intact. When I exited the menu, the arcade machine for level 1 became un-destroyed, even though I'd 300%ed it before. So I was messing around with my graphics settings, and I toggled the game between my primary monitor to my secondary one, then back to my primary one.
